How to properly import maps from this site to Blender 2.8 ?

proper texture setup for Blender 2.8
  1. foto roger2006

    roger2006

    Posts: 1

    Hi,
    thanks if anybody can help,
    i'm trying to understand how maps are to be imported in Blender.
    For example, for this model : https://p3dm.ru/files/characters/human/13769-red-dead-redemption-2-sadie-adler-var-8.html

    How to properly import maps from this site to Blender 2.8 ?

    I have a few problems with it :
    - for the eyes, the color is clearly off. How is it supposed to be setup ?
    - for the head, there is a Bloodmask texture, what kind of map is it ?
    - generally what are the textures named "texturename_Ma" & "texturename_Mb" ?
    - for some parts like the belt, there seems to be 2 albedos ("Sadie_Belt_004_C0_001_Ab" & "Sadie_Belt_Ab"), what am i supposed to do with 2 albedos ?
    - for the hair, the texture named "Sadie_Hair_Gen_Ab" seems to be an alpha blend texture, but it only appears half transparent, i can still see the mesh.

    Thanks if anybody can take the time to explain how to setup those textures, i'm used to regular color / roughness / normal maps.
    I looked on the site and cannot find the info anywhere.

    Thanks !


    3 December 2019 - 15:27 / #1
  2. foto Zoom922

    Zoom922

    Posts: 1

    Та же проблема и ни кто не может помочь. А скажите, вот какой смысл в этих моделях тогда? Я весь интернет перерыл и ни где, ни кто не знает как все это импортировать и настраивать....
    28 September 2024 - 14:51 / #2