help Ripping Cyberpunk 2077
Sorry in advance as I'm new to this but just wondered if Anyone knows how to Rip from Cyberpunk 2077?
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Sorry in advance as I'm new to this but just wondered if Anyone knows how to Rip from Cyberpunk 2077?
Tried using Ninja Ripper and managed to get it to hook in however it wouldn't actually rip any files, i assumed this is because Cyberpunk uses DirectX 12 and Ninja Ripper only supports up to DirectX 11 but i'd heard of a few games that run with DirectX 12 working with Ninja Ripper.15 December 2020 - 16:10 / #1 -
Got it sorted Big thanks to Dmicro with the helpful links
https://docs.google.com/document/d/1gcNzY2yxSISES7dGSWkE375I_7tY6fL3MDj3h8s9Ak8/
edit
heres the Guide i followed for anyone that wanted to know ho to do it.DMicro777 likes this post.15 December 2020 - 19:28 / #2 -

Posts: 2
can't wait to see models
15 December 2020 - 23:43 / #3 -
Matthew Weller,
Thank you for this guide. I successfully extracted the files,,, the noesis shows the models but the textures are not exported. The extracted data contains both meshes and textures(in .xbm and .buffer) files... Do you have solution for this? Thanks again.Matthew Weller likes this post.16 December 2020 - 19:32 / #4 -
bkrt666,
Try using this command in cp77tools
archive -u --uext png -p "path to arch"17 December 2020 - 00:59 / #5 -

Posts: 1
Hey i tried to use this guide and the information from the pages of the programs, managed to unpack the files but now i have the problem that i can't export the models.
It always tells me that the rig is invalid and shit.
I'd REEEALLY appreciate some help.
And do you guys where the model for V is located?24 January 2021 - 22:29 / #6 -
RathalosArt,
What file type are you exporting the files as? it should Export .FBX and .OBJ just fine.
And i believe the models for V are shared with the regular NPC's, they basically have a different textures and head meshes depending on the character but all share the same body mesh.
This is the location for the Heads:
basegame_4_gamedata\base\characters\head\player_base_heads\25 January 2021 - 17:26 / #7 -
Did a bit of digging and I found the Meshes used for V:
basegame_4_gamedata\base\characters\common\base_bodies\
I believe the "woman_average" is used for the Female V Character25 January 2021 - 17:43 / #8 -

Posts: 4
Hi! Im really new at this, I tried following the guide but I get an error when I execute the command to extract the models:
archive -e -p E:\Game\Cyberpunk 2077\archive\pc\content\basegame_4_gamedata.archive
'-e' was not matched. Did you mean '-h'?
'-p' was not matched. Did you mean '-h'?
'' was not matched. Did you mean '-h'?
Required command was not provided.
Unrecognized command or argument 'archive'
Unrecognized command or argument '-e'
Unrecognized command or argument '-p'
Unrecognized command or argument 'E:\Game\Cyberpunk'
Unrecognized command or argument '2077\archive\pc\content\basegame_4_gamedata.archive'
Unrecognized command or argument ''
Is my syntax wrong or am I missing something?26 January 2021 - 15:25 / #9 -

Posts: 4
Hi again!
I was able to export the basegame_4_gamedata.archive but within it there is no model format that I can recognize, I can see the meshes and the rig formats, even some excel, when I try to preview them with Noesis it doenst show me any kind of 3D model. Did something go wrong or Im not looking as I should? its my first time attempting this or using Noesis.
please help!!!26 January 2021 - 18:18 / #10

