box ammo 5.45 and 7.62 (USSR 1981-97) 3D model

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Description

Погуглил вроде нет никде такой модели. Почему в игре STALKER нет такого короба(цинка) с патронами, наверно россыпью по карманам в зону попадали, ха,ха,ха.Ну и захотелось побыстрому слепить примитив.
3D цинк (анбоксинг) патронов к автомату Калашников 5.45 и снайперской винтовки свд 7.62.Времен СССР 1981-97 годов
Текстуры с реальных фото цинков СССР 1981-97,сжатаяD5 с альфой и не сжатая dds+TIF, хотя пришлось текстурировать один хрен. Под дно подготовил часть текстуры но невоспользовался(перекрыто боковиной как делал вначале).
Открывашку делать не стал, думаю мне оно не надо, а кому надо сделают сами или обратятся с прозьбой.
Адаптированно под игру STALKER-Тени Чернобыля. Тест(формат.ogf) на базе -meshes\weapons\ammo\ammo_762x39_ap и ammo_545x39_ap
Шейдеры и звуки оружия метала. 2Sided
Googled like there is no such model anywhere. Why is there no such box (zinc) with cartridges in the STALKER game, probably they fell into the zone in bulk in pockets, ha, ha, ha. Well, I wanted to quickly blind a primitive.
zinc (unboxing) cartridges for the Kalashnikov 5.45 assault rifle and the SVD 7.62 sniper rifle. USSR times 1981-97
Textures from real photos of zinc USSR 1981-97, compressed by D5 with alpha and not compressed by dds + TIF, although I had to texture one horseradish. Under the bottom, I prepared a part of the texture but did not use it (it was blocked by the sidewall, as I did at the beginning).
I didn’t make an opener, I think I don’t need it, but whoever needs to do it themselves or apply with a request.
Adapted for the game STALKER-Shadows of Chernobyl. Test (.ogf format) based on -meshes\weapons\ammo\ammo_762x39_ap and ammo_545x39_ap
Shaders and metal weapon sounds. Polygon 1 zinc: 60
2Sided

Comments: 0

License: Personal use only
A source: Сенгаев Лев...

Characteristics of the model

ID model: 19241
Skeleton: Yes
Formats of the model: 3dsobjmaxfbxsmdms3d
Quality of the model: Low-poly
Polygons: 60
Skeleton: Yes

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Date added: 4-05-2022, 16:16
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