Neo (Thomas Anderson) 3D model

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Description

Neo from The Matrix Awakens Unreal 5 Demo project.

Textures: TGA

Mesh: FBX

Both the cloth and head armatures are seperate, they need to be merged together. Cloth physics are handled by a low LOD mesh in Unreal.

Credit to:

Epic Games, Warner Bros

Assets extracted with the help of id-daemon and Dodylectable.

Comment: 2

Users
Would it be possible to export all the vehicle models too? I need those vehicle models for a project
20 February 2025 10:03 0
Users
i like it!
25 September 2024 07:35 0
FYKPro
Publications: 109
Author of the model: Epic Games
Aouthor of the rip: AxelNoir
From the game: The Matrix Awakens
License: Personal use only

Characteristics of the model

ID model: 20637
Skeleton: Yes
Formats of the model: fbx
Texture formats: tga
Types of textures: Albedo MapMetalness MapRoughness MapNormal MapAmbient Occlusion Map
Quality of the model: Low-poly
Skeleton: Yes

Statistics

Date added: 22-03-2024, 03:49
Downloads: 1795
Comment: 2
Size: 900Mb