Neo (Thomas Anderson) 3D model
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Neo from The Matrix Awakens Unreal 5 Demo project.
Textures: TGA
Mesh: FBX
Both the cloth and head armatures are seperate, they need to be merged together. Cloth physics are handled by a low LOD mesh in Unreal.
Credit to:
Epic Games, Warner Bros
Assets extracted with the help of id-daemon and Dodylectable.
Textures: TGA
Mesh: FBX
Both the cloth and head armatures are seperate, they need to be merged together. Cloth physics are handled by a low LOD mesh in Unreal.
Credit to:
Epic Games, Warner Bros
Assets extracted with the help of id-daemon and Dodylectable.
Comment: 2

Author of the model: | Epic Games |
Aouthor of the rip: | AxelNoir |
From the game: | The Matrix Awakens |
License: | Personal use only |
Characteristics of the model
ID model: | 20637 |
Skeleton: | Yes |
Formats of the model: | fbx |
Texture formats: | tga |
Types of textures: | Albedo MapMetalness MapRoughness MapNormal MapAmbient Occlusion Map |
Quality of the model: | Low-poly |
Skeleton: | Yes |
Statistics
Date added: | 22-03-2024, 03:49 |
Downloads: | 1795 |
Comment: | 2 |
Size: | 900Mb |