Zero (Sam Fisher) 3D model
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I keep refining the Blender shader node I use to assemble these Siege models, it now has a proper normal texture mixing method. However the hair continues to be a bit of an unknown for me.
Comments: 10

Author of the model: | Ubisoft |
Aouthor of the rip: | CustardTushkan |
From the game: | Tom Clancys Rainbow Six Siege |
License: | Personal use only |
Characteristics of the model
ID model: | 17653 |
Formats of the model: | blendobj |
Texture formats: | png |
Types of textures: | Diffuse MapSpecular MapMetalness MapGloss MapNormal MapAmbient Occlusion MapID map |
Quality of the model: | Low-poly |
Polygons: | 85,000 |
Statistics
Date added: | 2-05-2021, 13:45 |
Downloads: | 2216 |
Comments: | 10 |
Size: | 143Mb |