Iana 3D model

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Description

Here is Netherlands operator Iana from Rainbow Six Siege, property of Ubisoft. For use in personal projects. Includes also some of the more interesting skins and headgear, as well as her MMK1 9mm pistol.

I eyeball some of the materials like the hair, subsurf, and the eyes, feel free to try and change them up for better results. The .Blend file contains the constructed materials, including inactive materials for the different skins on the same mesh (i.e. the head).

Comments: 18

Pro Author of publication
Quote: Wix
Custard,
I don't think you are ripping them slowly ;) everything takes it's time so I understand.. will be possible to rip out Ela, Zofia and Echo defaults (or Flores'S RCE-RATERO CHARGE)? I know they are here already ripped but in low poly only. Thanks and keep the great work!
I don't think my uploads are any different than the older ones with mesh \ poly quality, as far as I'm aware. There is no high poly versions in the game.
24 April 2021 03:40 0
Users
Custard,
I don't think you are ripping them slowly ;) everything takes it's time so I understand.. will be possible to rip out Ela, Zofia and Echo defaults (or Flores'S RCE-RATERO CHARGE)? I know they are here already ripped but in low poly only. Thanks and keep the great work!
23 April 2021 14:14 0
Pro Author of publication
Quote: Wix
Great job! any chance you can get more models out of game in the same quality (also old operators)?
Yes it possible, the bottleneck is mainly time and effort now. I'm sure it seems like I'm ripping these models very slowly, but it can take hours to assemble and make neat one asset, which ends up competing with my own 3d projects and everything else for time. For that reason I'm not likely to do this for all the operators in the game. I'll probably just do what I think people will care about + what people are telling me they care about by requests.
22 April 2021 15:15 0
Users
Great job! any chance you can get more models out of game in the same quality (also old operators)?
21 April 2021 17:57 0
Users
floxay,
That's what I was talking about. He was in one of the cut scenes at the event. smiley smiley

floxay,
https://youtu.be/qguFw0FaqMI

This is the very event in which he appeared.
3 April 2021 02:00 0
Pro Author of publication
Quote: floxay
Fun fact, for some reason they added a low poly model of Harry to the 'datapc64_merged_events_bnk_mesh' forge back in y5s4 for some reason with one of the patches, uids: 211298946784, 211298946811, 211298946821, 91271895122 (this last one is jsut a regular eye/mouth mesh, the forge only contained these 4 meshes with vertex colors)


Curious, maybe he did have an appearance outside of pre-rendered. Those UIDs give no hit for me on current or previous distro, combine that with the fact the head and hair needed manual placement and my guess that asset doesn't have proper associations. Wouldn't hold my breathe waiting for me to look for Schrodinger's textures. confused
2 April 2021 22:41 0
Users
YES YES YESS!!!!

Thank you so much!!
2 April 2021 14:49 0
Pro
Fun fact, for some reason they added a low poly model of Harry to the 'datapc64_merged_events_bnk_mesh' forge back in y5s4 for some reason with one of the patches, uids: 211298946784, 211298946811, 211298946821, 91271895122 (this last one is jsut a regular eye/mouth mesh, the forge only contained these 4 meshes with vertex colors)



head and hair needs to be positioned manually, not sure if they also added textures to it, never checked
1 April 2021 07:51 0
Pro Author of publication
Quote: Ortastal
I have a request. I'm willing to pay a little, but I need models of Harry and Sam Fisher from the siege. Harry's model was in one of the events in the opening cutscene. upside_down_face

The cinematic cutscenes use different models that aren't in the game files. Ubisoft hires out to 3rd party studios to do full workups; hi-rez meshes, particle hair, etc. Some of the artists who did the work can be found sharing on ArtStation. https://www.artstation.com/artwork/Jl4LKa

I'd love to get my hands on those models but it not possible.

I don't think Harry has a game-ready model, haven't seen one so far. Zero's will be easy enough to get, I'll get to it eventually if no-one else does.
1 April 2021 07:37 0
Users
You're the best!
1 April 2021 05:15 0
CustardPro
Publications: 24
Author of the model: Ubisoft
Aouthor of the rip: CustardTushkan
From the game: Tom Clancys Rainbow Six Siege
License: Personal use only

Characteristics of the model

ID model: 17428
Formats of the model: blendobj
Texture formats: png
Types of textures: Diffuse MapSpecular MapMetalness MapGloss MapNormal MapAmbient Occlusion Map
Quality of the model: Low-poly
Polygons: 85000

Statistics

Date added: 28-03-2021, 08:49
Downloads: 2616
Comments: 18
Size: 111Mb