Jill (Retribution) 3D model
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Jill Valentine (Retribution) from Resident Evil : Risistance
This model and textures are the property of Capcom
Developed & published by Capcom
??This model is not directly extracted from the RER. I extracted her from a mod, actually and the author seems to have merge several textures and meshes into one parts. I've tried my best to separate them.
And I also create some textures that the original one doesn't have.
If there's anyone could pm the Update patch of RER, that will be great!?
- model rigged
- formats of model: .ascii .fbx .xps
- formats of texture: .png .tga .dds
- deleted unused bones
- jaw bone fixed
- edited original textures
- proper01's metalness texture added
- bloody face & torso meshes added
- some original textures preserved
- bloody face & torso + glasses & holster are as optional items
The is model is for XNALARA
Extracted and converted by me
NOTE:
Rendered in blender 2.79 cycles
Textures edited in photoshop cc 2017 and cs6
?If you want to make render in blender,it's better for you to use the unconverted_mesh.ascii file.
?Dirt and Blood textures are also included. You can change the color you want in Photoshop/GIMP. .PSD files are also inside.
BUT only Jill's face has dirt textures, which means her torso doesn't have them. If you want to use them in xps, just change their name "Dirt" to "Blood", so that the xps could recognize them.
If there is any bug, plz pm me a note:D
This model and textures are the property of Capcom
Developed & published by Capcom
??This model is not directly extracted from the RER. I extracted her from a mod, actually and the author seems to have merge several textures and meshes into one parts. I've tried my best to separate them.
And I also create some textures that the original one doesn't have.
If there's anyone could pm the Update patch of RER, that will be great!?
- model rigged
- formats of model: .ascii .fbx .xps
- formats of texture: .png .tga .dds
- deleted unused bones
- jaw bone fixed
- edited original textures
- proper01's metalness texture added
- bloody face & torso meshes added
- some original textures preserved
- bloody face & torso + glasses & holster are as optional items
The is model is for XNALARA
Extracted and converted by me
NOTE:
Rendered in blender 2.79 cycles
Textures edited in photoshop cc 2017 and cs6
?If you want to make render in blender,it's better for you to use the unconverted_mesh.ascii file.
?Dirt and Blood textures are also included. You can change the color you want in Photoshop/GIMP. .PSD files are also inside.
BUT only Jill's face has dirt textures, which means her torso doesn't have them. If you want to use them in xps, just change their name "Dirt" to "Blood", so that the xps could recognize them.
If there is any bug, plz pm me a note:D
Comments: 0
| Author of the model: | Capcom |
| Aouthor of the rip: | Kanbara914 |
| From the game: | Resident Evil: Resistance |
| License: | Personal use only |
Characteristics of the model
| ID model: | 15851 |
| Skeleton: | Yes |
| Formats of the model: | asciimeshfbx |
| Texture formats: | ddstgapng |
| Types of textures: | Albedo MapDiffuse MapSpecular MapMetalness MapRoughness MapNormal MapAmbient Occlusion Map |
| Quality of the model: | Low-poly |
| Skeleton: | Yes |
Statistics
| Date added: | 3-06-2020, 18:50 |
| Downloads: | 2024 |
| Comments: | 0 |
| Size: | 200Mb |