Markus (Freedom March) 3D model
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Markus from Detroit : become human
This model and textures are the property of Sony Interactive Entertainment
Developed by Quantic Dream
- model rigged
- formats of model: .ascii .mesh
- formats of texture: .png .tga .dds
- deleted some unused bones
- original ingame bone's names
- edited original textures
- jaw bone fixed
- neck bone fixed
- full bones named(bones groups may not classified)
- file contains some original textures
The is model is for XNALARA
Extracted and converted by me
NOTE:
Rendered in blender 2.79 cycles
Textures edited in photoshop cc 2017 & cs 6
I've tried my best to make the textures look like in the game. The textures of his cloth and trousers are gary scale and i re-painted them in photoshop. Hope you gus don't mind my bad painting skill?
If you are not satisfied with the textures i remade, plz note that there is a .psd file in the folder, which u can re-paint it yourself?
I made some mask textures for texturing-correction and they are also included.
If there is any bug, plz pm me a note:D
This model and textures are the property of Sony Interactive Entertainment
Developed by Quantic Dream
- model rigged
- formats of model: .ascii .mesh
- formats of texture: .png .tga .dds
- deleted some unused bones
- original ingame bone's names
- edited original textures
- jaw bone fixed
- neck bone fixed
- full bones named(bones groups may not classified)
- file contains some original textures
The is model is for XNALARA
Extracted and converted by me
NOTE:
Rendered in blender 2.79 cycles
Textures edited in photoshop cc 2017 & cs 6
I've tried my best to make the textures look like in the game. The textures of his cloth and trousers are gary scale and i re-painted them in photoshop. Hope you gus don't mind my bad painting skill?
If you are not satisfied with the textures i remade, plz note that there is a .psd file in the folder, which u can re-paint it yourself?
I made some mask textures for texturing-correction and they are also included.
If there is any bug, plz pm me a note:D
Comment: 3

Author of the model: | Quantic Dream |
Aouthor of the rip: | Kanbara914 |
From the game: | Detroit Become Human |
License: | Personal use only |
Characteristics of the model
ID model: | 15243 |
Skeleton: | Yes |
Formats of the model: | asciimesh |
Texture formats: | ddstgapng |
Types of textures: | Albedo MapDiffuse MapSpecular MapRoughness MapNormal MapAmbient Occlusion Map |
Quality of the model: | Low-poly |
Skeleton: | Yes |
Statistics
Date added: | 10-04-2020, 17:16 |
Downloads: | 1184 |
Comment: | 3 |
Size: | 77Mb |