Kratos 3D model

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Description

I present to you Kratos from God of War 2018 with all of this armor skin sets.

This model and textures are the property of SIE Santa Monica Studio.
God of War™ ©2018 Sony Interactive Entertainment LLC.
All Rights Reserved.

I made a tool to export 3d models and textures from God of War 2018 PS4, if you want to export more 3d models from the game you can go to this forum topic to know about it.
https://forum.xentax.com/viewtopic.php?f=16&t=22897

Model rigged original bones of a Santa Monica Studio.

All of his textures are in there and there are so so many of them, I am a bit lazy and I am a noob at shading models so I just applied only some textures images to the model. For some Texture images you will have to use some RGB separation nodes to get the right thing, and some procedural and composition stuff aswell, if anyone familiar with shading ported/ripped game characters from game he will be easily able to shade the models properly.

It has a lot of Armor sets (all from the game are there i think) when you will load the model in blender it will have all the armour sets, you will have to separate armour sets by your own, what you can do is hide all the meshes then from the top un-hide them one by one and you will be able to identify and separate the skins/armor. will have to spent quite amount of time. 2nd thing, lot of textures are with this model and shading/texturing them will be pretty hard. even some composting and procedural texturing is required for eg, the main base head texture image(TX_kratos_head01_m_skintemp_[0_1]_d_540216E3E38DEF96.dds) doesn't have the red tattoo, red tattoo is in blue channel of (TX_thor00_hairb_gloss_BF45C58AFE87434F.dds), which needs to be mixed/composited/overlay over the base head skin to get the properly skin shader and a lot of other things need to be done. some pre-experience is required to get around things like this, and also do not really focus on the texture names(it can be sometimes misleading), test a lot of textures with a RGB and Alpha channels

Comments: 11

Users
Reload the download link please! It's no possible to download it right now..
27 December 2022 08:51 0
Users
link down man
4 February 2022 19:26 0
Users
Could you at least group the armors together? It's impossible to so what goes with what
16 April 2021 21:40 0
Users
dude can you send kratos as FBX please?
6 April 2021 16:06 0
Users
Dude, I get it, "here is all the models dump" and all, BUT, there is NO ANY definition what is what, every mesh is literally goes from mesh_0_0_0 to mesh_176_0_0 and many times it also goes mesh_77_0_0, mesh_77_1_0 ... mesh_77_10_0 (for parts that consist of parts) and it is all just undefinable mess. At least you could group the sets when exporting, at least to folders, no re-naming or other stuff needed. Bro, this is undefinable garbage. Not even talking about weapons. "un-hide them one by one and you will be able to identify" this is a total joke. There are 397 objects in this mess (only in heroa00.ascii), and if you don't perfectly know every set visually, to identify it only by low-poly form with basic shader (just like the blob on the screenshot from Blender), there is no way to identify this mess normally. Downloading 1.63Gb, then unpacking, then loading, and finding this mess... Leaving this comment for those, who don't know what it is exactly.
22 February 2021 19:30 +1
Users
Aren't you using Character creator 3 yes you are
Am I right?
29 January 2021 12:43 0
Users
It's not there check it
21 December 2020 09:40 0
Users Author of publication
Yaseen Ashraf,
heroa00.ascii
18 December 2020 15:00 +1
Users
You forgot to put Kratos please upload it again
17 December 2020 19:40 0
Users Author of publication
Quote: FYK
1 million polys? Holy shit!

Yep because it includes all of this armors/skins
21 November 2020 21:45 +1
HitmanHimselfUsers
Publications: 2
Author of the model: SIE Santa Monica Studio
Aouthor of the rip: HitmanHimself
From the game: God of War (2018)
License: Personal use only
A source: https://www.dev...

Characteristics of the model

ID model: 16913
Skeleton: Yes
Formats of the model: ascii
Texture formats: dds
Types of textures: Albedo MapDiffuse MapSpecular MapGloss MapMetalness MapRoughness MapNormal Map
Quality of the model: Low-poly
Polygons: 1.1M
Skeleton: Yes

Statistics

Date added: 20-11-2020, 23:04
Downloads: 1966
Comments: 11
Size: 1.63Gb